TY - JOUR
T1 - When Wireless Video Streaming Meets AI
T2 - A Deep Learning Approach
AU - Liu, Lu
AU - Hu, Han
AU - Luo, Yong
AU - Wen, Yonggang
N1 - Publisher Copyright:
© 2002-2012 IEEE.
PY - 2020/4
Y1 - 2020/4
N2 - Wireless multimedia big data contains valuable information on users' behavior, content characteristics and network dynamics, which can drive system design and optimization. The fundamental issue is how to mine data intelligence and further incorporate them into wireless multimedia systems. Motivated by the success of deep learning, in this work we propose and present an integration of wireless multimedia systems and deep learning. We start with decomposing a wireless multimedia system into three components, including end-users, network environment, and servers, and present several potential topics to embrace deep learning techniques. After that, we present deep learning based QoS/QoE prediction and bitrate adjustment as two case-studies. In the former case, we present an end-to-end and unified framework that consists of three phases, including data preprocessing, representation learning, and prediction. It achieves significant performance improvement in comparison to the best baseline algorithm (88 percent vs. 80 percent). In the latter case, we present a deep reinforcement learning based framework for bitrate adjustment. Evaluating the performance with a real wireless dataset, we show that the perceived video QoE average bitrate, rebuffering time and bitrate variation can be improved significantly.
AB - Wireless multimedia big data contains valuable information on users' behavior, content characteristics and network dynamics, which can drive system design and optimization. The fundamental issue is how to mine data intelligence and further incorporate them into wireless multimedia systems. Motivated by the success of deep learning, in this work we propose and present an integration of wireless multimedia systems and deep learning. We start with decomposing a wireless multimedia system into three components, including end-users, network environment, and servers, and present several potential topics to embrace deep learning techniques. After that, we present deep learning based QoS/QoE prediction and bitrate adjustment as two case-studies. In the former case, we present an end-to-end and unified framework that consists of three phases, including data preprocessing, representation learning, and prediction. It achieves significant performance improvement in comparison to the best baseline algorithm (88 percent vs. 80 percent). In the latter case, we present a deep reinforcement learning based framework for bitrate adjustment. Evaluating the performance with a real wireless dataset, we show that the perceived video QoE average bitrate, rebuffering time and bitrate variation can be improved significantly.
UR - http://www.scopus.com/inward/record.url?scp=85073160640&partnerID=8YFLogxK
U2 - 10.1109/MWC.001.1900220
DO - 10.1109/MWC.001.1900220
M3 - Article
AN - SCOPUS:85073160640
SN - 1536-1284
VL - 27
SP - 127
EP - 133
JO - IEEE Wireless Communications
JF - IEEE Wireless Communications
IS - 2
M1 - 8858585
ER -