@inproceedings{d0210f466bce4b3c84b20a5e45ab1c20,
title = "Visual Simulation System for Rocket Sled Ejection Test Based on Unity3D",
abstract = "In order to reduce the number of rocket sled ejection survival tests and decrease the cost of physical tests, a virtual scene simulation system for rocket sled ejection tests has been developed. Based on the Unity3D engine as the design platform, it uses visual studio and 3ds max to carry out program development and model construction tasks, which can reproduce the 3D scene of rocket sled ejection tests process with data-driven models and provide real-time data reference. Compared with physical tests, the simulation system is repeatable and can observe some details that are not easy to be found, which provides a good reference for both the evaluation after physical tests and the design of the subsequent rocket sled ejection tests.",
keywords = "3ds max, rocket sled, seat ejection, unity3d, visual simulation",
author = "Yi Sun and Yuanyuan Yu and Qi Zhang and Liangyu Zhao",
note = "Publisher Copyright: {\textcopyright} 2022 IEEE.; 37th Youth Academic Annual Conference of Chinese Association of Automation, YAC 2022 ; Conference date: 19-11-2022 Through 20-11-2022",
year = "2022",
doi = "10.1109/YAC57282.2022.10023848",
language = "English",
series = "Proceedings - 2022 37th Youth Academic Annual Conference of Chinese Association of Automation, YAC 2022",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "1347--1351",
booktitle = "Proceedings - 2022 37th Youth Academic Annual Conference of Chinese Association of Automation, YAC 2022",
address = "United States",
}