@inproceedings{39b56051371a4d16b6295299c5b16d99,
title = "Research on product haptic experience design under visual expectation",
abstract = "With the advancement of materials science and the development of computer graphics rendering technology, the results of people's visual prediction of haptic feelings and experience in the process of product consumption are becoming more and more unreliable. This thesis summarizes the relevant research on product haptic experience under visual expectation, proposes a product haptic experience model of visual participation, and summarizes the corresponding strategies and methods for the dimension of {"}weight sense{"}in haptic experience to apply to the design optimization of a fountain pen product. The purpose of this study is to explore the anticipatory effect of visual cues in product design on haptic feelings and experience, narrow the gap between product visual expectation and real haptic experience, and improve user consumption and product use experience.",
keywords = "Haptic experience, Material, Product design, Visual expectation",
author = "Guanghua Li and Jiuqiang Fu and Jianming Yang",
note = "Publisher Copyright: {\textcopyright} 2023 IEEE.; 6th IEEE Information Technology, Networking, Electronic and Automation Control Conference, ITNEC 2023 ; Conference date: 24-02-2023 Through 26-02-2023",
year = "2023",
doi = "10.1109/ITNEC56291.2023.10082031",
language = "English",
series = "ITNEC 2023 - IEEE 6th Information Technology, Networking, Electronic and Automation Control Conference",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "1611--1614",
editor = "Bing Xu",
booktitle = "ITNEC 2023 - IEEE 6th Information Technology, Networking, Electronic and Automation Control Conference",
address = "United States",
}