Rapid 3D face modeling from video

Hong Song*, Jie Lv, Yanming Wang

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Citations (Scopus)

Abstract

In this paper, an efficient technique is developed to construct textured 3D face model from video containing a face rotating from frontal to profile. After two manual clicks on a profile to tell the system where the eye corner and bottom of the chin are, the system automatically generates a realistic looking 3D face model. The proposed method consists of three components. Firstly, based on the facial feature points extracted from frontal and profile images, an individual 3D geometric face model is generated by deforming the generic model with improved Radial basis function. Then the model is refined by using improved √3-Subdivision. Secondly, the multi-resolution technique and weighted smoothing algorithm are combined to synthesize individual facial texture image. Finally, a realistic 3D face model is built by mapping the individual texture to the individual 3D geometric model. The accuracy and robustness of the method are demonstrated with a set of experiments.

Original languageEnglish
Title of host publicationAdvances in Multimedia Information Processing – PCM 2015 - 16th Pacific-Rim Conference on Multimedia, Proceedings
EditorsYo-Sung Ho, Yong Man Ro, Junmo Kim, Fei Wu, Jitao Sang
PublisherSpringer Verlag
Pages201-211
Number of pages11
ISBN (Print)9783319240770
DOIs
Publication statusPublished - 2015
Event16th Pacific-Rim Conference on Multimedia, PCM 2015 - Gwangju, Korea, Republic of
Duration: 16 Sept 201518 Sept 2015

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9315
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference16th Pacific-Rim Conference on Multimedia, PCM 2015
Country/TerritoryKorea, Republic of
CityGwangju
Period16/09/1518/09/15

Keywords

  • Face modeling
  • Generic model
  • Multi-resolution
  • Subdivision
  • Texture synthesis

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