Physics-based fluid-solid interaction of ocean simulation using SPH

Yue Yu, Mengmeng Hu, Fengxia Li, Yiming Zhao

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Realistic simulation of natural scene has always been a hot and difficult problem in the field of computer graphics, the simulation of dynamic fluid is particularly prominent. Ocean is a representative, it plays a key role in the field of virtual reality. In the research of ocean simulation based on physics, the details are not enough and the fluid-solid interaction authenticity is poor. Therefore, the fluid-solid interaction simulation of ocean simulation is important. In this paper, we propose a fluid-solid simulation method, a two-way interaction simulation between solid model and fluid particles based on control points. Smoothed Particle Hydrodynamics (SPH) algorithm based fluid simulation is realized and B-spline function is chosen as the kernel function through the comparative analysis of Gauss kernel function, B-spline kernel function and Quintic spline kernel function. In view of the low efficiency in the process of the fluid surface reconstruction problem, we put forward a method to limit the extraction process on the surface of the fluid. We improve the boundary movement and add some random parameter values based on the direct rebound method, cut speed in a certain degree and implement a more realistic boundary movement effect. Experiment results show the simulation effects of this method.

Original languageEnglish
Title of host publicationProceedings - 2016 International Conference on Virtual Reality and Visualization, ICVRV 2016
EditorsDandan Ding, Dangxiao Wang, Jian Chen, Xun Luo
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages325-330
Number of pages6
ISBN (Electronic)9781509051885
DOIs
Publication statusPublished - 1 Jun 2017
Event6th International Conference on Virtual Reality and Visualization, ICVRV 2016 - Hangzhou, Zhejiang, China
Duration: 24 Sept 201626 Sept 2016

Publication series

NameProceedings - 2016 International Conference on Virtual Reality and Visualization, ICVRV 2016

Conference

Conference6th International Conference on Virtual Reality and Visualization, ICVRV 2016
Country/TerritoryChina
CityHangzhou, Zhejiang
Period24/09/1626/09/16

Keywords

  • Fluid simulation
  • Fluid-solid interaction
  • Navier-Stokes equations
  • SPH method

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