Perceptual Issues of a Passive Haptics Feedback Based MR System

Zhizhuo Yang, Dongdong Weng, Zhengliang Zhang, Yufeng Li, Yue Liu

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Citations (Scopus)

Abstract

This paper introduces a unique type of mixed reality system based on passive-haptic feedback, which enables its user to manipulate real objects with bare hands while seeing its counterpart in the HMD with more information attached. The system provides users in MR systems with a more realistic sense of touch and costs less money comparing to the active force feedback devices. In this paper, accuracy of tactile and visual perception in user interaction with real objects in close range MR environment is studied. A calibration method of the user's head and hands is proposed and the calibration accuracy of head and hands tracking has been evaluated respectively with different experiments. An application of chemical experiment is also implemented to prove the reliability of the proposed system.

Original languageEnglish
Title of host publicationAdjunct Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2016
EditorsEduardo Veas, Raphael Grasset, Tobias Langlotz, Alejandro Martin, Jose Martinez-Carranza, Maki Sugimoto
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages310-317
Number of pages8
ISBN (Electronic)9781509037407
DOIs
Publication statusPublished - 30 Jan 2017
Event15th Adjunct IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2016 - Merida, Yucatan, Mexico
Duration: 18 Sept 201623 Sept 2016

Publication series

NameAdjunct Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2016

Conference

Conference15th Adjunct IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2016
Country/TerritoryMexico
CityMerida, Yucatan
Period18/09/1623/09/16

Keywords

  • Augmented Reality
  • Human-computer interaction
  • Mixed reality
  • Passive haptics
  • User Interfaces

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