TY - GEN
T1 - Optimization for rgb-d slam based on plane geometrical constraint
AU - Huang, Ningsheng
AU - Chen, Jing
AU - Miao, Yuandong
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/10
Y1 - 2019/10
N2 - We present an indoor RGB-D SLAM optimization algorithm capable of reducing poses drift based on plane geometrical constraints and reconstructing plane structural model incrementally. Our approach extracts planes from keyframes in backend, merges over-segmented planes, establishes observation constraints between keyframes and global landmark planes, and optimizes poses of keyframes and global landmark planes in a general framework for graph optimization (g2o). Moreover, in order to prevent structural constraints between global landmark planes from being destroyed in optimization process, plane angle structural constraints between global landmark planes observed by the same keyframe are added into optimization graph. We test our optimization algorithm on standard RGB-D benchmarks containing rich plane features, demonstrating that our approach can reduce poses drift and the reconstructed plane structural model covers the most part of planar regions of environment. Furthermore, the application feasibility of augmented reality (AR) is tested using reconstructed plane structural model, demonstrating that plane structural model reconstructed by our approach is suitable for AR application.
AB - We present an indoor RGB-D SLAM optimization algorithm capable of reducing poses drift based on plane geometrical constraints and reconstructing plane structural model incrementally. Our approach extracts planes from keyframes in backend, merges over-segmented planes, establishes observation constraints between keyframes and global landmark planes, and optimizes poses of keyframes and global landmark planes in a general framework for graph optimization (g2o). Moreover, in order to prevent structural constraints between global landmark planes from being destroyed in optimization process, plane angle structural constraints between global landmark planes observed by the same keyframe are added into optimization graph. We test our optimization algorithm on standard RGB-D benchmarks containing rich plane features, demonstrating that our approach can reduce poses drift and the reconstructed plane structural model covers the most part of planar regions of environment. Furthermore, the application feasibility of augmented reality (AR) is tested using reconstructed plane structural model, demonstrating that plane structural model reconstructed by our approach is suitable for AR application.
KW - Augmented reality
KW - Optimization
KW - Plane geometrical constraints
KW - Plane structural model
KW - RGB-D SLAM
UR - http://www.scopus.com/inward/record.url?scp=85078734146&partnerID=8YFLogxK
U2 - 10.1109/ISMAR-Adjunct.2019.00-19
DO - 10.1109/ISMAR-Adjunct.2019.00-19
M3 - Conference contribution
AN - SCOPUS:85078734146
T3 - Adjunct Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2019
SP - 326
EP - 331
BT - Adjunct Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2019
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 18th IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2019
Y2 - 14 October 2019 through 18 October 2019
ER -