Mobile Edge Computing Enabled 5G Health Monitoring for Internet of Medical Things: A Decentralized Game Theoretic Approach

Zhaolong Ning, Peiran Dong, Xiaojie Wang*, Xiping Hu*, Lei Guo*, Bin Hu*, Yi Guo, Tie Qiu*, Ricky Y.K. Kwok

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

255 Citations (Scopus)

Abstract

The prompt evolution of Internet of Medical Things (IoMT) promotes pervasive in-home health monitoring networks. However, excessive requirements of patients result in insufficient spectrum resources and communication overload. Mobile Edge Computing (MEC) enabled 5G health monitoring is conceived as a favorable paradigm to tackle such an obstacle. In this paper, we construct a cost-efficient in-home health monitoring system for IoMT by dividing it into two sub-networks, i.e., intra-Wireless Body Area Networks (WBANs) and beyond-WBANs. Highlighting the characteristics of IoMT, the cost of patients depends on medical criticality, Age of Information (AoI) and energy consumption. For intra-WBANs, a cooperative game is formulated to allocate the wireless channel resources. While for beyond-WBANs, considering the individual rationality and potential selfishness, a decentralized non-cooperative game is proposed to minimize the system-wide cost in IoMT. We prove that the proposed algorithm can reach a Nash equilibrium. In addition, the upper bound of the algorithm time complexity and the number of patients benefiting from MEC is theoretically derived. Performance evaluations demonstrate the effectiveness of our proposed algorithm with respect to the system-wide cost and the number of patients benefiting from MEC.

Original languageEnglish
Article number9309177
Pages (from-to)463-478
Number of pages16
JournalIEEE Journal on Selected Areas in Communications
Volume39
Issue number2
DOIs
Publication statusPublished - Feb 2021
Externally publishedYes

Keywords

  • 5G
  • Internet of Medical Things
  • edge computing
  • game theory
  • health monitoring

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