Method of motion data processing based on manifold learning

Fengxia Li*, Tianyu Huang, Lijie Li

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

Due to the high-dimensionality of motion captured data which resulted in the complexity in motion analysis, a method of motion data processing based on manifold learning was proposed. Isomap, a classical manifold learning algorithm, was necessary to be improved and extended in this paper. A framework of motion data processing based on manifold learning was built to embed high-dimensionality data into low-dimensionality space. It simplified the motion analysis, and in the same time preserved the original motion features. In order to solve the inefficiency of processing large-scale motion data, Sample Isomap (S-Isomap) algorithm was proposed. Experiments proved that approximate embeddings of motion data computed by S-Isomap were average 10 times faster than by Isomap, while 10% frame samples were selected.

Original languageEnglish
Title of host publicationTechnologies for E-Learning and Digital Entertainment - Second International Conference, Edutainment 2007, Proceedings
PublisherSpringer Verlag
Pages248-259
Number of pages12
ISBN (Print)9783540730101
DOIs
Publication statusPublished - 2007
Event2nd International Conference on Edutainment, Edutainment 2007 - Hong Kong, Hong Kong
Duration: 11 Jun 200713 Jun 2007

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4469 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference2nd International Conference on Edutainment, Edutainment 2007
Country/TerritoryHong Kong
CityHong Kong
Period11/06/0713/06/07

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