Interactive simulation of a 3d scene

Shouyi Zhan*, Bo Yan, Hongyi Su, Yingzhen Wang

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

4 Citations (Scopus)

Abstract

Aim To study and realize the key technology in tank and cannon simulation software, viz. a part of immersion virtual reality. Methods To develop real-time, interactive 3D-graphics software with OpenGL and Visual C ++. Results Editing and navigation of 3D scene is realized. Some display effects that can improve the reality of the scene are implemented, such as lighting, texture, antialiasing, fog and so on. The software uses the keyboard to accomplish interactive control. Conclusion This software is a part of immersion VR system, and can servea the base of future development.

Original languageEnglish
Pages (from-to)741-746
Number of pages6
JournalBeijing Ligong Daxue Xuebao/Transaction of Beijing Institute of Technology
Volume18
Issue number6
Publication statusPublished - 1998

Keywords

  • Interactive
  • Navigation
  • Virtual-reality

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