@inproceedings{7a9f01be6ab94505a3ca417a03ee3b44,
title = "Improving authentic learning by AR-based simulator",
abstract = "In this paper, a simulator based on augmented reality is developed, named ARFLY, for use in China{\textquoteright}s general high school technology curriculum to improve the authentic learning experience and learning effect. ARFLY replaces a real instrument panel, which is complex and expensive, with a virtual 3D model by means of AR technology. ARFLY includes video see-through head mounted display with a motion tracker to realize 360-degree viewing by relating head tracking information to the display of virtual 3D scenarios. In addition, ARFLY is equipped with an intelligent tutoring system that guides the learning process. A pilot study and questionnaire-based evaluation of ARFLY are conducted. The results of a pilot study show that the proposed simulator can enhance authentic feeling, the immersion sensation, and learning motivation for users when learning control principles.",
keywords = "Augmented reality, Learning strategies, Secondary education",
author = "Xiaodong Wei and Dongqiao Guo and Dongdong Weng",
note = "Publisher Copyright: {\textcopyright} Springer Nature Singapore Pte Ltd., 2018.; 13th Conference on Image and Graphics Technologies and Applications, IGTA 2018 ; Conference date: 08-04-2018 Through 10-04-2018",
year = "2018",
doi = "10.1007/978-981-13-1702-6_13",
language = "English",
isbn = "9789811317019",
series = "Communications in Computer and Information Science",
publisher = "Springer Verlag",
pages = "124--134",
editor = "Yongtian Wang and Yuxin Peng and Zhiguo Jiang",
booktitle = "Image and Graphics Technologies and Applications - 13th Conference on Image and Graphics Technologies and Applications, IGTA 2018, Revised Selected Papers",
address = "Germany",
}