TY - GEN
T1 - Graphic design and usability evaluation of physical programming teaching AIDS
AU - Fu, Jiuqiang
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/3
Y1 - 2019/3
N2 - Physical programming is an innovative way of programming, which makes the code in the computer into physical programming module, so that preschoolers learn to program as simple as building blocks. However, due to the abstraction of the programming process, one of the difficulties in the teaching of physical programming is that it is difficult for preschoolers to understand teaching aids. Graphic teaching aids design is the main way to solve children's understanding difficulties. This also means that whether physical programming teaching aids are understood by children, whether they are attractive or not, and whether they can support real task scenes are the keys to guide children to learn programming smoothly. Based on the typical game scenes, this study compares four kinds of teaching aids graphics to find and improve the usability of physical programming teaching aids, which provides theoretical support for the development of children's programming teaching aids.
AB - Physical programming is an innovative way of programming, which makes the code in the computer into physical programming module, so that preschoolers learn to program as simple as building blocks. However, due to the abstraction of the programming process, one of the difficulties in the teaching of physical programming is that it is difficult for preschoolers to understand teaching aids. Graphic teaching aids design is the main way to solve children's understanding difficulties. This also means that whether physical programming teaching aids are understood by children, whether they are attractive or not, and whether they can support real task scenes are the keys to guide children to learn programming smoothly. Based on the typical game scenes, this study compares four kinds of teaching aids graphics to find and improve the usability of physical programming teaching aids, which provides theoretical support for the development of children's programming teaching aids.
KW - Graphic design
KW - Physical programming
KW - Teaching AIDS
KW - Usability evaluation
UR - http://www.scopus.com/inward/record.url?scp=85067854546&partnerID=8YFLogxK
U2 - 10.1109/ITNEC.2019.8729263
DO - 10.1109/ITNEC.2019.8729263
M3 - Conference contribution
AN - SCOPUS:85067854546
T3 - Proceedings of 2019 IEEE 3rd Information Technology, Networking, Electronic and Automation Control Conference, ITNEC 2019
SP - 2634
EP - 2637
BT - Proceedings of 2019 IEEE 3rd Information Technology, Networking, Electronic and Automation Control Conference, ITNEC 2019
A2 - Xu, Bing
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 3rd IEEE Information Technology, Networking, Electronic and Automation Control Conference, ITNEC 2019
Y2 - 15 March 2019 through 17 March 2019
ER -