TY - GEN
T1 - Exploring stereovision-based 3-D scene reconstruction for augmented reality
AU - Nie, Guang Yu
AU - Liu, Yun
AU - Wang, Cong
AU - Wang, Yongtian
AU - Liu, Yue
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/3
Y1 - 2019/3
N2 - Three-dimensional (3-D) scene reconstruction is one of the key techniques in Augmented Reality (AR), which is related to the integration of image processing and display systems of complex information. Stereo matching is a computer vision based approach for 3-D scene reconstruction. In this paper, we explore an improved stereo matching network, SLED-Net, in which a Single Long Encoder-Decoder is proposed to replace the stacked hourglass network in PSM-Net for better contextual information learning. We compare SLED-Net to state-of-the-art methods recently published, and demonstrate its superior performance on Scene Flow and KITTI2015 test sets.
AB - Three-dimensional (3-D) scene reconstruction is one of the key techniques in Augmented Reality (AR), which is related to the integration of image processing and display systems of complex information. Stereo matching is a computer vision based approach for 3-D scene reconstruction. In this paper, we explore an improved stereo matching network, SLED-Net, in which a Single Long Encoder-Decoder is proposed to replace the stacked hourglass network in PSM-Net for better contextual information learning. We compare SLED-Net to state-of-the-art methods recently published, and demonstrate its superior performance on Scene Flow and KITTI2015 test sets.
KW - Computing methodologies
KW - Computing methodologies
KW - Computing methodologies
KW - Mixed/augmented reality
KW - Reconstruction
KW - Scene understanding
UR - http://www.scopus.com/inward/record.url?scp=85071876107&partnerID=8YFLogxK
U2 - 10.1109/VR.2019.8797778
DO - 10.1109/VR.2019.8797778
M3 - Conference contribution
AN - SCOPUS:85071876107
T3 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
SP - 1100
EP - 1101
BT - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019
Y2 - 23 March 2019 through 27 March 2019
ER -