@inproceedings{f0a1a4e8c56848ce872705a10c786a44,
title = "Evaluation of Hand-Based Interaction for Near-Field Mixed Reality with Optical See-Through Head-Mounted Displays",
abstract = "Hand-based interaction is one of the most widely-used interaction modes in the applications based on optical see-Through head-mounted displays (OST-HMDs). In this paper, such interaction modes as gesture-based interaction (GBI) and physics-based interaction (PBI) are developed to construct a mixed reality system to evaluate the advantages and disadvantages of different interaction modes for near-field mixed reality. The experimental results show that PBI leads to a better performance of users regarding their work efficiency in the proposed tasks. The statistical analysis of T-Test has been adopted to prove that the difference of efficiency between different interaction modes is significant.",
keywords = "Human-centered computing-Human computer interaction (HCI)-Interaction paradigms-Graphical user interfaces",
author = "Zhenliang Zhang and Benyang Cao and Dongdong Weng and Yue Liu and Yongtian Wang and Hua Huang",
note = "Publisher Copyright: {\textcopyright} 2018 IEEE.; 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 ; Conference date: 18-03-2018 Through 22-03-2018",
year = "2018",
month = aug,
day = "24",
doi = "10.1109/VR.2018.8446129",
language = "English",
isbn = "9781538633656",
series = "25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "739--740",
editor = "Frank Steinicke and Bruce Thomas and Kiyoshi Kiyokawa and Greg Welch",
booktitle = "25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings",
address = "United States",
}