Distributed Nash Equilibrium Seeking in Consistency-Constrained Multicoalition Games

Jialing Zhou*, Yuezu Lv, Guanghui Wen, Jinhu Lu, Dezhi Zheng

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

17 Citations (Scopus)

Abstract

The distributed Nash equilibrium (NE) seeking problem for multicoalition games has attracted increasing attention in recent years, but the research mainly focuses on the case without agreement demand within coalitions. This article considers a class of networked games among multiple coalitions where each coalition contains multiple agents that cooperate to minimize the sum of their costs, subject to the demand of reaching an agreement on their state values. Furthermore, the underlying network topology among the agents does not need to be balanced. To achieve the goal of NE seeking within such a context, two estimates are constructed for each agent, namely, an estimate of partial derivatives of the cost function and an estimate of global state values, based on which, an iterative state updating law is elaborately designed. Linear convergence of the proposed algorithm is demonstrated. It is shown that the consistency-constrained multicoalition games investigated in this article put the well-studied networked games among individual players and distributed optimization in a unified framework, and the proposed algorithm can easily degenerate into solutions to these problems.

Original languageEnglish
Pages (from-to)3675-3687
Number of pages13
JournalIEEE Transactions on Cybernetics
Volume53
Issue number6
DOIs
Publication statusPublished - 1 Jun 2023

Keywords

  • Consensus
  • Nash equilibrium (NE)
  • distributed algorithm
  • multicoalition games

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