Distributed interactive 3D combat simulation system for the army training and testing

Fei Yao, Lingguo Cui, Senchun Chai, Guolong Zhang

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)

Abstract

3D Based Distributed Interactive Simulation (3DDIS) for Simulation of Virtual Battlefield Environment (VBE) is attracting more and more attention from both academic and industrial communities. With fast development of network technology, 3DDIS has shown unique advantages and broad applications comparing with the traditional simulation technology. A 3DDIS platform was proposed in this work for military simulation to simulate the warfare on the land. The whole system can generally be categorized into four subsystems such as: the scene construction of virtual battlefield, model-making, model-driven and database management. To demonstrate the performance of the provided platform, a constructed battlefield was used. From the simulation results, the whole simulation system can provide the user with accurate and actual field intelligence for great strategic decision in joint military exercise.

Original languageEnglish
Title of host publication2013 25th Chinese Control and Decision Conference, CCDC 2013
Pages3143-3147
Number of pages5
DOIs
Publication statusPublished - 2013
Event2013 25th Chinese Control and Decision Conference, CCDC 2013 - Guiyang, China
Duration: 25 May 201327 May 2013

Publication series

Name2013 25th Chinese Control and Decision Conference, CCDC 2013

Conference

Conference2013 25th Chinese Control and Decision Conference, CCDC 2013
Country/TerritoryChina
CityGuiyang
Period25/05/1327/05/13

Keywords

  • Unity 3D
  • battlefield
  • database
  • distributed
  • modeling
  • simulation

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