@inproceedings{3c54d898f8514c7592ba82f6f0e729c9,
title = "Distributed interactive 3D combat simulation system for the army training and testing",
abstract = "3D Based Distributed Interactive Simulation (3DDIS) for Simulation of Virtual Battlefield Environment (VBE) is attracting more and more attention from both academic and industrial communities. With fast development of network technology, 3DDIS has shown unique advantages and broad applications comparing with the traditional simulation technology. A 3DDIS platform was proposed in this work for military simulation to simulate the warfare on the land. The whole system can generally be categorized into four subsystems such as: the scene construction of virtual battlefield, model-making, model-driven and database management. To demonstrate the performance of the provided platform, a constructed battlefield was used. From the simulation results, the whole simulation system can provide the user with accurate and actual field intelligence for great strategic decision in joint military exercise.",
keywords = "Unity 3D, battlefield, database, distributed, modeling, simulation",
author = "Fei Yao and Lingguo Cui and Senchun Chai and Guolong Zhang",
year = "2013",
doi = "10.1109/CCDC.2013.6561486",
language = "English",
isbn = "9781467355322",
series = "2013 25th Chinese Control and Decision Conference, CCDC 2013",
pages = "3143--3147",
booktitle = "2013 25th Chinese Control and Decision Conference, CCDC 2013",
note = "2013 25th Chinese Control and Decision Conference, CCDC 2013 ; Conference date: 25-05-2013 Through 27-05-2013",
}