DexHand: dexterous hand manipulation motion synthesis for virtual reality

Haiyan Jiang, Dongdong Weng*, Zhen Song*, Xiaonuo Dongye, Zhenliang Zhang

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

Natural object manipulation is one of the important human skills. However, generating natural hand manipulation motions that are adaptive to object shapes and the tasks at hand in virtual reality is still a challenge. In this paper, we propose a neural network-based finger movement generation approach, enabling the generation of plausible hand motions interacting with objects. Given the object shape and movement features in the wrist coordinate system, the first network Generator infers the hand pose at the current frame that matches the object motion and shape. The second network Optimizer then fine-tunes the pose to improve the plausibility of hand-object interaction. Notably, a differentiable optimization module is proposed to generate the training dataset for Optimizer. Experimental results show that our approach can generate plausible dexterous hand manipulation motions for hand-object interaction without obvious delay.

Original languageEnglish
Pages (from-to)2341-2356
Number of pages16
JournalVirtual Reality
Volume27
Issue number3
DOIs
Publication statusPublished - Sept 2023

Keywords

  • Deep learning
  • Hand motion
  • Hand synthesis
  • Neural network
  • Object manipulation
  • Plausible hand interaction
  • Virtual hand

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