Data-Efficient Off-Policy Learning for Distributed Optimal Tracking Control of HMAS With Unidentified Exosystem Dynamics

Yong Xu, Zheng Guang Wu*

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

28 Citations (Scopus)

Abstract

In this article, a data-efficient off-policy reinforcement learning (RL) approach is proposed for distributed output tracking control of heterogeneous multiagent systems (HMASs) using approximate dynamic programming (ADP). Different from existing results that the kinematic model of the exosystem is addressable to partial or all agents, the dynamics of the exosystem are assumed to be completely unknown for all agents in this article. To solve this difficulty, an identifiable algorithm using the experience-replay method is designed for each agent to identify the system matrices of the novel reference model instead of the original exosystem. Then, an output-based distributed adaptive output observer is proposed to provide the estimations of the leader, and the proposed observer not only has a low dimension and less data transmission among agents but also is implemented in a fully distributed way. Besides, a data-efficient RL algorithm is given to design the optimal controller offline along with the system trajectories without solving output regulator equations. An ADP approach is developed to iteratively solve game algebraic Riccati equations (GAREs) using online information of state and input in an online way, which relaxes the requirement of knowing prior knowledge of agents' system matrices in an offline way. Finally, a numerical example is provided to verify the effectiveness of theoretical analysis.

Original languageEnglish
Pages (from-to)3181-3190
Number of pages10
JournalIEEE Transactions on Neural Networks and Learning Systems
Volume35
Issue number3
DOIs
Publication statusPublished - 1 Mar 2024

Keywords

  • Adaptive observer
  • approximate dynamic programming (ADP)
  • heterogeneous multiagent systems (HMASs)
  • output tracking
  • reinforcement learning (RL)

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