@inproceedings{30532dd0adc84d0e9f977b192e938cf1,
title = "Constructing kinematic animation of products in virtual assembly environments",
abstract = "The traditional assembly simulation is designed for product design system which doesn{\textquoteright}t support 3D interaction, and the design is very complicated. This paper proposes a new strategy and an algorithm to construct an assembly animation in VE. Engine components are used to realize animation as building blocks. Algorithm and process about how to construct engine components as well as parameters{\textquoteright} transfer between components are presented. The method will decrease designers{\textquoteright} burden and improve the production efficiency. At last, two examples are given to verify the feasibility of this strategy.",
keywords = "Animation, Direct manipulation, Engine component, Human-computer interaction, Virtual assembly, Virtual environment",
author = "Jing Zhang and Cheng Cheng and Wei Ge and Ting Zhang and Hong Zhu and Sebai Mounir",
note = "Publisher Copyright: {\textcopyright} Springer International Publishing AG 2017.; International Conference on Intelligent and Interactive Systems and Applications, IISA2016 ; Conference date: 25-06-2016 Through 26-06-2016",
year = "2017",
doi = "10.1007/978-3-319-49568-2_44",
language = "English",
isbn = "9783319495675",
series = "Advances in Intelligent Systems and Computing",
publisher = "Springer Verlag",
pages = "309--315",
editor = "Fatos Xhafa and Srikanta Patnaik and Zhengtao Yu",
booktitle = "Recent Developments in Intelligent Systems and Interactive Applications - Proceedings of the International Conference on Intelligent and Interactive Systems and Applications, IISA 2016",
address = "Germany",
}