Appointed-time Distributed Nash Equilibrium Seeking for Networked Games

Jialing Zhou*, Yuezu Lv, Maojiao Ye

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Citations (Scopus)

Abstract

Distributed Nash Equilibrium (NE) seeking for networked games has been widely investigated in recent years. In particular, convergence speed and communication cost are two of the critical concerns for the design of the seeking algorithms. To achieve fast convergence while saving communication resources, this paper investigates the appointed-time distributed NE seeking problem for networked games under a discrete-time communication scenario. By utilizing the idea of motion planning, a new continuous-time distributed NE seeking algorithm, which ensures convergence to NE at the prescribed time, is proposed based on sampled-data information exchange. Compared with the existing related works, the established algorithm has advantages on both the communication cost and convergence speed (i.e., appointed-time convergence). Finally, the effectiveness of the proposed method is verified via numerical simulations.

Original languageEnglish
Title of host publication60th IEEE Conference on Decision and Control, CDC 2021
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages203-208
Number of pages6
ISBN (Electronic)9781665436595
DOIs
Publication statusPublished - 2021
Externally publishedYes
Event60th IEEE Conference on Decision and Control, CDC 2021 - Austin, United States
Duration: 13 Dec 202117 Dec 2021

Publication series

NameProceedings of the IEEE Conference on Decision and Control
Volume2021-December
ISSN (Print)0743-1546
ISSN (Electronic)2576-2370

Conference

Conference60th IEEE Conference on Decision and Control, CDC 2021
Country/TerritoryUnited States
CityAustin
Period13/12/2117/12/21

Fingerprint

Dive into the research topics of 'Appointed-time Distributed Nash Equilibrium Seeking for Networked Games'. Together they form a unique fingerprint.

Cite this

Zhou, J., Lv, Y., & Ye, M. (2021). Appointed-time Distributed Nash Equilibrium Seeking for Networked Games. In 60th IEEE Conference on Decision and Control, CDC 2021 (pp. 203-208). (Proceedings of the IEEE Conference on Decision and Control; Vol. 2021-December). Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/CDC45484.2021.9682787