An Efficient Game for Coordinating Electric Vehicle Charging

Suli Zou, Zhongjing Ma*, Xiangdong Liu, Ian Hiskens

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

51 Citations (Scopus)

Abstract

A novel class of auction-based games is formulated to study coordination problems arising from charging a population of electric vehicles (EVs) over a finite horizon. To compete for energy allocation over the horizon, each individual EV submits a multidimensional bid, with the dimension equal to two times the number of time-steps in the horizon. Use of the progressive second price (PSP) auction mechanism ensures that incentive compatibility holds for the auction games. However, due to the cross elasticity of EVs over the charging horizon, the marginal valuation of an individual EV at a particular time is determined by both the demand at that time and the total demand over the entire horizon. This difficulty is addressed by partitioning the allowable set of bid profiles based on the total desired energy over the entire horizon. It is shown that the efficient bid profile over the charging horizon is a Nash equilibrium of the underlying auction game. An update mechanism for the auction game is designed. A numerical example demonstrates that the auction process converges to an efficient Nash equilibrium. The auction-based charging coordination scheme is adapted to a receding horizon formulation to account for disturbances and forecast uncertainty.

Original languageEnglish
Pages (from-to)2374-2389
Number of pages16
JournalIEEE Transactions on Automatic Control
Volume62
Issue number5
DOIs
Publication statusPublished - May 2017

Keywords

  • Cross elasticity
  • Nash equilibrium
  • electric vehicles
  • game theory
  • incentive compatibility
  • progressive second price auction

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