Adaptive Levels of Detail for Human Gaussian Splats with Hierarchical Embedding

Xiaonuo Dongye, Hanzhi Guo, Haiyan Jiang, Dongdong Weng*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This poster presents a novel method to balance human Gaussian models' visual quality and computational costs through hierarchical Gaussian embedding. Leveraging the Gaussian Splatting technique, our method constructs human Gaussian models with varying levels of detail (LoD) by embedding Gaussians on the mesh model. Our method comprises three steps: model preparation and Gaussian initialization, Gaussian Splatting optimization, and iterative LoD generation. Evaluation against conventional Gaussian Splatting demonstrates comparable image fidelity metrics across varying observation distances, highlighting superior performance in terms of computational costs. Our method optimizes computational efficiency by controlling the number of Gaussians while preserving visual quality. This hierarchical embedding method presents an avenue for achieving highly realistic and low computational cost human Gaussian models, paving the way for multiple human Gaussian models or expansive Gaussian scenes.

Original languageEnglish
Title of host publicationProceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2024
EditorsUlrich Eck, Misha Sra, Jeanine Stefanucci, Maki Sugimoto, Markus Tatzgern, Ian Williams
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages361-362
Number of pages2
ISBN (Electronic)9798331506919
DOIs
Publication statusPublished - 2024
Event2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2024 - Seattle, United States
Duration: 21 Oct 202425 Oct 2024

Publication series

NameProceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2024

Conference

Conference2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2024
Country/TerritoryUnited States
CitySeattle
Period21/10/2425/10/24

Keywords

  • Computing methodologies Computer graphics→Rendering
  • Point-based models

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Dongye, X., Guo, H., Jiang, H., & Weng, D. (2024). Adaptive Levels of Detail for Human Gaussian Splats with Hierarchical Embedding. In U. Eck, M. Sra, J. Stefanucci, M. Sugimoto, M. Tatzgern, & I. Williams (Eds.), Proceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2024 (pp. 361-362). (Proceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2024). Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/ISMAR-Adjunct64951.2024.00091