A virtual-reality based neurofeedback game framework for depression rehabilitation using pervasive three-electrode EEG collector

Hanshu Cai, Ziyang Wang, Yanhao Zhang, Yunfei Chen, Bin Hu*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

15 Citations (Scopus)

Abstract

Depression has become one major psychiatric disorder, which troubles the life of millions worldwide. In general, depression is treated with antidepressant drugs, and usually assisted by non-medication treatments, such as psychotherapy and physical therapy. Due to their expensive and time-consuming nature, these therapy sessions often ended with patients losing motivation to continue, and results unsatisfied recovery progress. In addition, both psychotherapy and physical therapy are highly human intensive. Thus, a novel neurofeedback game framework, which supports depression rehabilitation may provide new opportunities. In this paper, we present a new Virtual-Reality based neurofeedback game framework for depression rehabilitation, which would increase patients' motivation for therapy, and lower the cost for both patients and therapists. In our framework, patients' EEG data are pervasively recorded using an innovative three-electrode EEG collector. Then the data are processed and calculated into feedback features, and finally represented back to patients through Virtual-Reality games in real-time. Experiment for prototype system of using our framework is conducted and clinical testing are planned for further evaluation.

Original languageEnglish
Title of host publicationProceedings - 12th Chinese Conference on Computer Supported Cooperative Work and Social Computing, ChineseCSCW 2017
PublisherAssociation for Computing Machinery
Pages173-176
Number of pages4
ISBN (Electronic)9781450353526
DOIs
Publication statusPublished - 22 Sept 2017
Externally publishedYes
Event12th Chinese Conference on Computer Supported Cooperative Work and Social Computing, ChineseCSCW 2017 - Chongqing, China
Duration: 22 Sept 201723 Sept 2017

Publication series

NameACM International Conference Proceeding Series
VolumePart F131195

Conference

Conference12th Chinese Conference on Computer Supported Cooperative Work and Social Computing, ChineseCSCW 2017
Country/TerritoryChina
CityChongqing
Period22/09/1723/09/17

Keywords

  • Depression rehabilitation
  • Neurofeedback
  • Virtual-reality

Fingerprint

Dive into the research topics of 'A virtual-reality based neurofeedback game framework for depression rehabilitation using pervasive three-electrode EEG collector'. Together they form a unique fingerprint.

Cite this