@inproceedings{67caa3a28a8945f6b29761a01a6d7880,
title = "A target tracking realization method of UAV simulation training system",
abstract = "In this paper, based on the virtual scene images generated by the Unity3D engine, a target tracking realization method in UAV(Unmanned Aerial Vehicle) simulation training system is proposed. To realize the target tracking steadily, the LOS(line of sight) tracking model utilizing the target pixel offset in the consecutive frame image and the velocity tracking model are established. Meanwhile, a digital integral algorithm is applied to reduce the errors of the tracking. The experimental results show that the method given in this paper can drive the virtual camera optical axis to keep the step of LOS and realize the target tracking efficiently.",
keywords = "UAV simulation training system, Unity3D, target tracking",
author = "Kai Song and Hong Xu and Yan Ding and Hao Li",
note = "Publisher Copyright: {\textcopyright} 2016 IEEE.; 14th International Conference on Control, Automation, Robotics and Vision, ICARCV 2016 ; Conference date: 13-11-2016 Through 15-11-2016",
year = "2016",
doi = "10.1109/ICARCV.2016.7838616",
language = "English",
series = "2016 14th International Conference on Control, Automation, Robotics and Vision, ICARCV 2016",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
booktitle = "2016 14th International Conference on Control, Automation, Robotics and Vision, ICARCV 2016",
address = "United States",
}