A target tracking realization method of UAV simulation training system

Kai Song, Hong Xu, Yan Ding, Hao Li

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

8 Citations (Scopus)

Abstract

In this paper, based on the virtual scene images generated by the Unity3D engine, a target tracking realization method in UAV(Unmanned Aerial Vehicle) simulation training system is proposed. To realize the target tracking steadily, the LOS(line of sight) tracking model utilizing the target pixel offset in the consecutive frame image and the velocity tracking model are established. Meanwhile, a digital integral algorithm is applied to reduce the errors of the tracking. The experimental results show that the method given in this paper can drive the virtual camera optical axis to keep the step of LOS and realize the target tracking efficiently.

Original languageEnglish
Title of host publication2016 14th International Conference on Control, Automation, Robotics and Vision, ICARCV 2016
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781509035496
DOIs
Publication statusPublished - 2016
Event14th International Conference on Control, Automation, Robotics and Vision, ICARCV 2016 - Phuket, Thailand
Duration: 13 Nov 201615 Nov 2016

Publication series

Name2016 14th International Conference on Control, Automation, Robotics and Vision, ICARCV 2016

Conference

Conference14th International Conference on Control, Automation, Robotics and Vision, ICARCV 2016
Country/TerritoryThailand
CityPhuket
Period13/11/1615/11/16

Keywords

  • UAV simulation training system
  • Unity3D
  • target tracking

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