A mobile augmented reality system for illumination consistency with fisheye camera based on client-server model

Wankui Liu, Yue Liu, Hua Huang

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper proposes a client-server based mobile augmented reality system for illumination consistency between the virtual objects and the real world. The server system adopts a fisheye camera to capture real world illumination and transmits the light source information to the client system, while the client system uses the received information to render the virtual objects in the augmented reality application. The proposed method possesses the virtue of reducing the calculation cost of the clients, which is especially important for mobile devices. An evaluation method of AR image's illumination consistency has also been proposed based on analyzing the distance of the histogram of virtual and real parts of AR image with different channels.

Original languageEnglish
Title of host publicationProceedings of the 31st International Conference on Computer Animation and Social Agents, CASA 2018
PublisherAssociation for Computing Machinery
Pages86-89
Number of pages4
ISBN (Electronic)9781450363761
DOIs
Publication statusPublished - 21 May 2018
Event31st International Conference on Computer Animation and Social Agents, CASA 2018 - Beijing, China
Duration: 21 May 201823 May 2018

Publication series

NameACM International Conference Proceeding Series

Conference

Conference31st International Conference on Computer Animation and Social Agents, CASA 2018
Country/TerritoryChina
CityBeijing
Period21/05/1823/05/18

Keywords

  • Augmented reality
  • Client/server
  • Fisheye camera
  • Illumination estimation

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