A differential game for cooperative target defense

Li Liang, Fang Deng*, Zhihong Peng, Xinxing Li, Wenzhong Zha

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

139 Citations (Scopus)

Abstract

Multi-player pursuit–evasion games are crucial for addressing the maneuver decision problem arising in the cooperative control of multi-agent systems. This work addresses a particular pursuit–evasion game with three players, Target, Attacker, and Defender. The Attacker aims to capture the Target, while avoiding being captured by the Defender and the Defender tries to defend the Target from being captured by the Attacker, while trying to capture the Attacker at an opportune moment. A two-pronged pursuit–evasion problem in this game is considered and we focus on two aspects: the cooperation between the Target and Defender and balancing the roles of the Attacker between pursuer and evader. A barrier based on the explicit policy method and geometric analysis method is constructed to separate the whole state space into two disjoint parts that correspond to two winning regions for the Attacker and Target–Defender team. The main contributions of this work are obtaining the players’ winning regions and providing a complete game solution by analyzing the optimal strategies and trajectories of the players based on the barrier.

Original languageEnglish
Pages (from-to)58-71
Number of pages14
JournalAutomatica
Volume102
DOIs
Publication statusPublished - Apr 2019

Keywords

  • Barrier
  • Cooperative policy
  • Pursuit–evasion game
  • Role balance
  • Target–Attacker–Defender game

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