A Commonsense Knowledge-based Object Retrieval Approach for Virtual Reality

Haiyan Jiang, Dongdong Weng*, Xiaonuo Dongye, Nan Zhang, Luo Le

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

Out-of-reach object retrieval is an important task in many applications in virtual reality. Hand gestures have been widely studied for object retrieval. However, the one-to-one mapping metaphor of the gesture would cause ambiguity problems and memory burdens for the retrieval of plenty of objects. Therefore, we proposed a grasping gesture-based object retrieval approach for out-of-reach objects based on a graphical model called And-Or graphs (AOG), leveraging the scene-object occurrence, object co-occurrence, and human grasp commonsense knowledge. This approach enables users to acquire objects by using natural grasping gestures according to their experience of grasping physical objects. Importantly, users could perform the same grasping gesture for different virtual objects and perform different grasping gestures for one virtual object in the virtual environment.

Original languageEnglish
Title of host publicationProceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages795-796
Number of pages2
ISBN (Electronic)9798350348392
DOIs
Publication statusPublished - 2023
Event2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 - Shanghai, China
Duration: 25 Mar 202329 Mar 2023

Publication series

NameProceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023

Conference

Conference2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
Country/TerritoryChina
CityShanghai
Period25/03/2329/03/23

Keywords

  • Gestural input
  • Human computer interaction (HCI)
  • Human-centered computing
  • Interaction techniques

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