3D optical see-through head-mounted display based augmented reality system and its application

Zhenliang Zhang, Dongdong Weng*, Yue Liu, Li Xiang

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Citations (Scopus)

Abstract

The combination of health and entertainment becomes possible due to the development of wearable augmented reality equipment and corresponding application software. In this paper, we implemented a fast calibration extended from SPAAM for an optical see-through head-mounted display (OSTHMD) which was made in our lab. During the calibration, the tracking and recognition techniques upon natural targets were used, and the spatial corresponding points had been set in dispersed and well-distributed positions. We evaluated the precision of this calibration, in which the view angle ranged from 0 degree to 70 degrees. Relying on the results above, we calculated the position of human eyes relative to the world coordinate system and rendered 3D objects in real time with arbitrary complexity on OSTHMD, which accurately matched the real world. Finally, we gave the degree of satisfaction about our device in the combination of entertainment and prevention of cervical vertebra diseases through user feedbacks.

Original languageEnglish
Title of host publicationInternational Conference on Optical and Photonic Engineering, icOPEN 2015
EditorsYu Fu, Anand K. Asundi
PublisherSPIE
ISBN (Electronic)9781628416848
DOIs
Publication statusPublished - 2015
Event3rd International Conference on Optical and Photonic Engineering, icOPEN 2015 - Singapore, Singapore
Duration: 14 Apr 201516 Apr 2015

Publication series

NameProceedings of SPIE - The International Society for Optical Engineering
Volume9524
ISSN (Print)0277-786X
ISSN (Electronic)1996-756X

Conference

Conference3rd International Conference on Optical and Photonic Engineering, icOPEN 2015
Country/TerritorySingapore
CitySingapore
Period14/04/1516/04/15

Keywords

  • 3D augmented reality
  • Calibration
  • Entertainment
  • OSTHMD

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