An Optical See-Through Augmented Reality System with Gesture-Based Interaction

Leng Zhen, Chen Jing, Zhou Zixiang, Tian Qiushuo, Huang Ningsheng

科研成果: 书/报告/会议事项章节会议稿件同行评审

3 引用 (Scopus)

摘要

We present an optical see-Through augmented reality system. The system features optical see-Through calibration, object tracking, virtual scene rendering and gesture interaction. Compared with video see-Through augmented reality system, the optical see-Through system requires more accurate alignment between the virtual and the real scene. Our system calibration is done using natural feature based calibration method based on SPAAM algorithm. The tracking method is based on RGB-D camera and the gesture interaction is implemented with custom gestures. Finally, we design a test scene and the system achieves the mixture of virtual and real reality in the test scene and meets the accuracy and real-Time requirement.

源语言英语
主期刊名Proceedings - 2016 International Conference on Virtual Reality and Visualization, ICVRV 2016
编辑Dandan Ding, Dangxiao Wang, Jian Chen, Xun Luo
出版商Institute of Electrical and Electronics Engineers Inc.
447-452
页数6
ISBN(电子版)9781509051885
DOI
出版状态已出版 - 1 6月 2017
活动6th International Conference on Virtual Reality and Visualization, ICVRV 2016 - Hangzhou, Zhejiang, 中国
期限: 24 9月 201626 9月 2016

出版系列

姓名Proceedings - 2016 International Conference on Virtual Reality and Visualization, ICVRV 2016

会议

会议6th International Conference on Virtual Reality and Visualization, ICVRV 2016
国家/地区中国
Hangzhou, Zhejiang
时期24/09/1626/09/16

指纹

探究 'An Optical See-Through Augmented Reality System with Gesture-Based Interaction' 的科研主题。它们共同构成独一无二的指纹。

引用此