TY - GEN
T1 - Skeleton-based Action Recognition Using Two-stream Graph Convolutional Network with Pose Refinement
AU - Zheng, Biao
AU - Chen, Luefeng
AU - Wu, Min
AU - Pedrycz, Witold
AU - Hirota, Kaoru
N1 - Publisher Copyright:
© 2022 Technical Committee on Control Theory, Chinese Association of Automation.
PY - 2022
Y1 - 2022
N2 - With the development of science and technology, graph convolutional network has made great progress in improving the accuracy of action recognition. However, there still exists some deficiencies in current methods. Firstly, the human skeleton point coordinates entering into the network are barely refined, which may cause large error. Secondly, the second-order infor-mation(the length and direction of bones), which can reflect action characteristics discriminatively, is rarely used. To solve the above issues, a two stream graph convolutional network with pose refinement for skeleton based action recognition is proposed. Besides, we use an adaptive block to to help improve the accuracy. We test our method on Kinetics dataset and the experiment show it can get better results than some recent methods, which plays a positive role in future research.
AB - With the development of science and technology, graph convolutional network has made great progress in improving the accuracy of action recognition. However, there still exists some deficiencies in current methods. Firstly, the human skeleton point coordinates entering into the network are barely refined, which may cause large error. Secondly, the second-order infor-mation(the length and direction of bones), which can reflect action characteristics discriminatively, is rarely used. To solve the above issues, a two stream graph convolutional network with pose refinement for skeleton based action recognition is proposed. Besides, we use an adaptive block to to help improve the accuracy. We test our method on Kinetics dataset and the experiment show it can get better results than some recent methods, which plays a positive role in future research.
KW - Adaptive block
KW - Graph convolutional network
KW - Pose refinement
KW - Skeleton based action recognition
UR - http://www.scopus.com/inward/record.url?scp=85140448542&partnerID=8YFLogxK
U2 - 10.23919/CCC55666.2022.9901587
DO - 10.23919/CCC55666.2022.9901587
M3 - Conference contribution
AN - SCOPUS:85140448542
T3 - Chinese Control Conference, CCC
SP - 6353
EP - 6356
BT - Proceedings of the 41st Chinese Control Conference, CCC 2022
A2 - Li, Zhijun
A2 - Sun, Jian
PB - IEEE Computer Society
T2 - 41st Chinese Control Conference, CCC 2022
Y2 - 25 July 2022 through 27 July 2022
ER -