Skeleton-based Action Recognition Using Two-stream Graph Convolutional Network with Pose Refinement

Biao Zheng, Luefeng Chen*, Min Wu, Witold Pedrycz, Kaoru Hirota

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

With the development of science and technology, graph convolutional network has made great progress in improving the accuracy of action recognition. However, there still exists some deficiencies in current methods. Firstly, the human skeleton point coordinates entering into the network are barely refined, which may cause large error. Secondly, the second-order infor-mation(the length and direction of bones), which can reflect action characteristics discriminatively, is rarely used. To solve the above issues, a two stream graph convolutional network with pose refinement for skeleton based action recognition is proposed. Besides, we use an adaptive block to to help improve the accuracy. We test our method on Kinetics dataset and the experiment show it can get better results than some recent methods, which plays a positive role in future research.

Original languageEnglish
Title of host publicationProceedings of the 41st Chinese Control Conference, CCC 2022
EditorsZhijun Li, Jian Sun
PublisherIEEE Computer Society
Pages6353-6356
Number of pages4
ISBN (Electronic)9789887581536
DOIs
Publication statusPublished - 2022
Externally publishedYes
Event41st Chinese Control Conference, CCC 2022 - Hefei, China
Duration: 25 Jul 202227 Jul 2022

Publication series

NameChinese Control Conference, CCC
Volume2022-July
ISSN (Print)1934-1768
ISSN (Electronic)2161-2927

Conference

Conference41st Chinese Control Conference, CCC 2022
Country/TerritoryChina
CityHefei
Period25/07/2227/07/22

Keywords

  • Adaptive block
  • Graph convolutional network
  • Pose refinement
  • Skeleton based action recognition

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