@inproceedings{edf44b601fc74f378c6defc458a20e43,
title = "An Optical See-Through Augmented Reality System with Gesture-Based Interaction",
abstract = "We present an optical see-Through augmented reality system. The system features optical see-Through calibration, object tracking, virtual scene rendering and gesture interaction. Compared with video see-Through augmented reality system, the optical see-Through system requires more accurate alignment between the virtual and the real scene. Our system calibration is done using natural feature based calibration method based on SPAAM algorithm. The tracking method is based on RGB-D camera and the gesture interaction is implemented with custom gestures. Finally, we design a test scene and the system achieves the mixture of virtual and real reality in the test scene and meets the accuracy and real-Time requirement.",
keywords = "Augmented reality, Gesture interaction, Optical see-Through display, RGB-D Camera",
author = "Leng Zhen and Chen Jing and Zhou Zixiang and Tian Qiushuo and Huang Ningsheng",
note = "Publisher Copyright: {\textcopyright} 2016 IEEE.; 6th International Conference on Virtual Reality and Visualization, ICVRV 2016 ; Conference date: 24-09-2016 Through 26-09-2016",
year = "2017",
month = jun,
day = "1",
doi = "10.1109/ICVRV.2016.82",
language = "English",
series = "Proceedings - 2016 International Conference on Virtual Reality and Visualization, ICVRV 2016",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "447--452",
editor = "Dandan Ding and Dangxiao Wang and Jian Chen and Xun Luo",
booktitle = "Proceedings - 2016 International Conference on Virtual Reality and Visualization, ICVRV 2016",
address = "United States",
}