@inproceedings{1eea4e0179ad4570a5dfd9622badaf76,
title = "XRES: A Full-Process XR Simulation-Based Educational System for Media Production",
abstract = "Extended Reality (XR) enables immersive media production through virtualized scene creation and real-time rendering, yet professional XR media production workflows remain difficult for novices to access and practice. We present a full-process XR simulation-based educational system that reconstructs the core XR production pipeline within an accessible virtual environment, supporting hands-on learning of camera tracking, real-time rendering, and workflow synchronization. A pilot study comparing PC and VR configurations demonstrates comparable learning effectiveness, with complementary strengths in usability and immersion. These results provide initial evidence for the feasibility of simulation-based XR training in media production education.",
keywords = "Extended Reality, XR media production, simulation-based education",
author = "Yurun Xia and Jiaming Wang and Tongtai Cao and Songyue Yang and Yue Liu",
note = "Publisher Copyright: {\textcopyright} 2026 IEEE.; 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026 ; Conference date: 21-03-2026 Through 25-03-2026",
year = "2026",
doi = "10.1109/VRW70859.2026.00286",
language = "English",
series = "Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "1223--1224",
booktitle = "Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026",
address = "United States",
}