TY - JOUR
T1 - Radiant
T2 - Efficient Timely Large-Scale Scene Analytics Based on Hierarchical Framework
AU - Peng, Haosong
AU - Qi, Tianyu
AU - Zhan, Yufeng
AU - Jin, Ren
AU - Li, Hao
AU - Dai, Yalun
AU - Xia, Yuanqing
N1 - Publisher Copyright:
© 2026 IEEE.
PY - 2026/3/1
Y1 - 2026/3/1
N2 - With the advancement of computer vision, the recently emerged 3D Gaussian Splatting (3DGS) has increasingly become a popular scene analytics algorithm due to its outstanding performance. Existing cloud-based 3DGS architectures overlook the challenges in real-world environments when handling large-scale scene analysis. This exposes issues such as inefficiency, low security, lack of privacy, and limited scalability. In this paper, we propose Radiant, a hierarchical framework for large scene analytics in a heterogeneous cloud-edge-device system, which jointly considers high efficiency, privacy and security, and scalability. Via extensive empirical study, we find that it is crucial to partition the regions for each edge appropriately and allocate varying camera positions to each device for image collection and training. The core of Radiant is partitioning regions based on heterogeneous environment information and allocating workloads to each device accordingly. Furthermore, we provide a 3DGS model aggregation algorithm that enhances the quality and ensures the continuity of models' boundaries. Finally, we develop a testbed, and experiments demonstrate that Radiant improved reconstruction quality by up to 25.7% and reduced up to 79.6% end-to-end latency.
AB - With the advancement of computer vision, the recently emerged 3D Gaussian Splatting (3DGS) has increasingly become a popular scene analytics algorithm due to its outstanding performance. Existing cloud-based 3DGS architectures overlook the challenges in real-world environments when handling large-scale scene analysis. This exposes issues such as inefficiency, low security, lack of privacy, and limited scalability. In this paper, we propose Radiant, a hierarchical framework for large scene analytics in a heterogeneous cloud-edge-device system, which jointly considers high efficiency, privacy and security, and scalability. Via extensive empirical study, we find that it is crucial to partition the regions for each edge appropriately and allocate varying camera positions to each device for image collection and training. The core of Radiant is partitioning regions based on heterogeneous environment information and allocating workloads to each device accordingly. Furthermore, we provide a 3DGS model aggregation algorithm that enhances the quality and ensures the continuity of models' boundaries. Finally, we develop a testbed, and experiments demonstrate that Radiant improved reconstruction quality by up to 25.7% and reduced up to 79.6% end-to-end latency.
KW - Gaussian splatting
KW - Hierarchical architecture
KW - large-scale scene analytics
KW - system heterogeneity
UR - https://www.scopus.com/pages/publications/105032806228
U2 - 10.1109/TSC.2026.3671739
DO - 10.1109/TSC.2026.3671739
M3 - Article
AN - SCOPUS:105032806228
SN - 1939-1374
VL - 19
SP - 1506
EP - 1519
JO - IEEE Transactions on Services Computing
JF - IEEE Transactions on Services Computing
IS - 2
ER -