TY - JOUR
T1 - Pushing Physical Limits and Uncovering Motion Templates of Spine-Based Quadruped Locomotion via Reinforcement Learning
AU - Bing, Zhenshan
AU - Xiao, Yulong
AU - Huang, Yuhong
AU - Shi, Qing
AU - Cheng, Long
AU - Hu, Biao
AU - Chen, Gang
AU - Gao, Yang
AU - Sun, Fuchun
AU - Huang, Kai
AU - Knoll, Alois
N1 - Publisher Copyright:
© 2004-2012 IEEE.
PY - 2026
Y1 - 2026
N2 - Flexible spines are critical to the remarkable agility and speed of animals. Translating this biological advantage to quadruped robots presents a significant control challenge, particularly in coordinating the spine and limbs for maximal velocity. In this work, we utilize reinforcement learning (RL) to develop high-speed locomotion for a bioinspired mouse robot with a lateral flexible spine. The resulting controller achieves motor performance that demonstrably surpasses nonspined and model-based methods. More importantly, our analysis reveals the principles behind this performance: the emergence of two distinct motion templates. For high-speed walking, the robot learns a 'whip-like' spinal oscillation to increase leg swing frequency, while for agile turning, it adopts a dynamic 'bend-and-straighten' pattern. These findings demonstrate the capability of RL to not only generate high-performance controllers but also to produce emergent strategies that, upon analysis, reveal underlying principles of high-speed, spine-driven locomotion.
AB - Flexible spines are critical to the remarkable agility and speed of animals. Translating this biological advantage to quadruped robots presents a significant control challenge, particularly in coordinating the spine and limbs for maximal velocity. In this work, we utilize reinforcement learning (RL) to develop high-speed locomotion for a bioinspired mouse robot with a lateral flexible spine. The resulting controller achieves motor performance that demonstrably surpasses nonspined and model-based methods. More importantly, our analysis reveals the principles behind this performance: the emergence of two distinct motion templates. For high-speed walking, the robot learns a 'whip-like' spinal oscillation to increase leg swing frequency, while for agile turning, it adopts a dynamic 'bend-and-straighten' pattern. These findings demonstrate the capability of RL to not only generate high-performance controllers but also to produce emergent strategies that, upon analysis, reveal underlying principles of high-speed, spine-driven locomotion.
KW - Flexible spine
KW - motion templates
KW - quadruped locomotion
KW - reinforcement learning (RL)
KW - spine-based locomotion
UR - https://www.scopus.com/pages/publications/105040198385
U2 - 10.1109/TRO.2026.3697171
DO - 10.1109/TRO.2026.3697171
M3 - Article
AN - SCOPUS:105040198385
SN - 1552-3098
VL - 42
SP - 2305
EP - 2324
JO - IEEE Transactions on Robotics
JF - IEEE Transactions on Robotics
ER -