TY - JOUR
T1 - Multi-Domain Virtual Network Embedding in LEO Satellite Networks
T2 - A Stackelberg Game Guided Multi-Agent Reinforcement Learning Approach
AU - Fang, Jiarui
AU - Zhang, Tingting
AU - Chang, Yan
AU - Wu, Nan
AU - Motani, Mehul
N1 - Publisher Copyright:
© 1967-2012 IEEE.
PY - 2026
Y1 - 2026
N2 - Low Earth orbit (LEO) satellite networks (LSNs) are a pivotal component of sixth-generation (6G) mobile communications, providing ubiquitous coverage, elastic bandwidth, and low latency for 6G services. Virtual network embedding (VNE) maps heterogeneous service requests onto the satellite substrate, enabling online resource allocation in dynamic constellations. However, existing centralized and distributed methods struggle to balance signaling overhead and real-time global optimality in dynamic, large-scale LSNs. To overcome these limitations, we propose a Stackelberg-guided multi-agent reinforcement learning (SG-MARL) algorithm for Multi-Domain VNE (MD-VNE). First, we formulate the problem as a Stackelberg game where a global leader coordinates domain followers via QoS-based lightweight price-quota signals. A cut-aware request decomposition strategy with a feasibility-aware action mask is devised to reduce the action space and enhance embedding efficiency. Furthermore, an alternating bi-level training scheme is developed to enhance learning stability and generalization for dynamic topologies. Simulations on Walker-Delta topologies demonstrate SG-MARL's superiority over baselines in acceptance ratio, revenue efficiency, latency, and resource utilization.
AB - Low Earth orbit (LEO) satellite networks (LSNs) are a pivotal component of sixth-generation (6G) mobile communications, providing ubiquitous coverage, elastic bandwidth, and low latency for 6G services. Virtual network embedding (VNE) maps heterogeneous service requests onto the satellite substrate, enabling online resource allocation in dynamic constellations. However, existing centralized and distributed methods struggle to balance signaling overhead and real-time global optimality in dynamic, large-scale LSNs. To overcome these limitations, we propose a Stackelberg-guided multi-agent reinforcement learning (SG-MARL) algorithm for Multi-Domain VNE (MD-VNE). First, we formulate the problem as a Stackelberg game where a global leader coordinates domain followers via QoS-based lightweight price-quota signals. A cut-aware request decomposition strategy with a feasibility-aware action mask is devised to reduce the action space and enhance embedding efficiency. Furthermore, an alternating bi-level training scheme is developed to enhance learning stability and generalization for dynamic topologies. Simulations on Walker-Delta topologies demonstrate SG-MARL's superiority over baselines in acceptance ratio, revenue efficiency, latency, and resource utilization.
KW - LEO Satellite Networks
KW - Multi-Agent Reinforcement Learning
KW - Multi-Domain Virtual Network Embedding
KW - Stackelberg Game
UR - https://www.scopus.com/pages/publications/105046475948
U2 - 10.1109/TVT.2026.3718388
DO - 10.1109/TVT.2026.3718388
M3 - Article
AN - SCOPUS:105046475948
SN - 0018-9545
JO - IEEE Transactions on Vehicular Technology
JF - IEEE Transactions on Vehicular Technology
ER -