摘要
In an augmented reality (AR) system, whether the intensity of virtual object can match with real scene is a crucial problem, and it can influence whether the compositing of real and virtual worlds is vivid. In order to achieve intensity matching, two method of evaluating real-virtual intensity are proposed based on the theory of dealing with the imaging intensity. According to a new design of optical see-through HMD, the methods are improved, and the system efficiency is boosted. The experiment results indicate that each method has its own strongpoint aim at the different real-virtual situation, and the results of the adjusting are more perfect.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 855-858 |
| 页数 | 4 |
| 期刊 | Guangxue Jishu/Optical Technique |
| 卷 | 33 |
| 期 | 6 |
| 出版状态 | 已出版 - 11月 2007 |
指纹
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