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MetaScenes: Towards Automated Replica Creation for Real-world 3D Scans

  • Huangyue Yu*
  • , Baoxiong Jia
  • , Yixin Chen
  • , Yandan Yang
  • , Puhao Li
  • , Rongpeng Su
  • , Jiaxin Li
  • , Qing Li
  • , Wei Liang
  • , Song Chun Zhu
  • , Tengyu Liu
  • , Siyuan Huang
  • *此作品的通讯作者
  • BIGAI
  • Tsinghua University
  • University of Science and Technology of China
  • Beijing Institute of Technology

科研成果: 期刊稿件会议文章同行评审

摘要

Embodied AI (EAI) research requires high-quality, diverse 3D scenes to effectively support skill acquisition, sim-to-real transfer, and generalization. Achieving these quality standards, however, necessitates the precise replication of real-world object diversity. Existing datasets demon strate that this process heavily relies on artist-driven designs, which demand substantial human effort and present significant scalability challenges. To scalably produce realistic and interactive 3D scenes, we first present MetaScenes, a large-scale simulatable 3D scene dataset constructed from real-world scans, which includes 15366 objects spanning 831 fine-grained categories. Then, we introduce SCAN2SIM, a robust multi-modal alignment model, which enables the automated, high-quality replacement of assets, thereby eliminating the reliance on artist-driven designs for scaling 3D scenes. We further propose two benchmarks to evaluate MetaScenes: a detailed scene synthesis task focused on small item layouts for robotic manipulation and a domain transfer task in vision-and-language navigation (VLN) to validate cross-domain transfer. Results confirm MetaScenes 's potential to enhance EAI by supporting more generalizable agent learning and sim-to-real applications, introducing new possibilities for EAI research.

源语言英语
页(从-至)1667-1679
页数13
期刊Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
DOI
出版状态已出版 - 2025
活动2025 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2025 - Nashville, 美国
期限: 11 6月 202515 6月 2025

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