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Mesh simplification for 3D models with exterior maintaining

  • Feng Xia Li*
  • , Deng Zhao
  • , Zhong Jun Li
  • *此作品的通讯作者
  • Beijing Institute of Technology

科研成果: 期刊稿件文章同行评审

摘要

In modern three-dimensional simulation system, the using of large-scale, detailed model makes the pc machine difficult to achieve real-time rendering, so a model simplification algorithm was proposed, and under the same resolution conditions, the algorithm maintained the appearance of the 3D model realistic. This algorithm based on Quadric Error Metrics, used the model surface classification, vertex normal vector offset and other constraints to achieve the desired effect.

源语言英语
页(从-至)62-66
页数5
期刊Xitong Fangzhen Xuebao / Journal of System Simulation
24
1
出版状态已出版 - 1月 2012

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