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Learning-based Ray Sampling Strategy for Computation Efficient Neural Radiance Field Generation

  • Yuqi Han*
  • , Jinli Suo
  • , Qionghai Dai
  • *此作品的通讯作者
  • Tsinghua University

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

The neural radiance field (NeRF) constructs an implicit representation function to substitute the traditional 3D representation, such as point cloud, mesh, and voxels, leading to consistent and efficient image rendering at desired observing spatial position. However, NeRF requires dense sampling in 3D space to build the continuous representation function. The huge amount of sampling points occupies intensive computing resources, which hinders NeRF from being integrated into the lightweight system. In this paper, we present a learning-based sampling strategy, which conducts dense sampling in regions with rich texture and sparse sampling in other regions, extremely reducing the computation resources and accelerating the learning speed. Furthermore, to alleviate the additional computation overhead caused by the proposed sampling strategy, we present a distributed structure to conduct the sampling decision individually. The distributed design releases the computation burden on the devices, which enables the deployment of the proposed strategy to the practical systems.

源语言英语
主期刊名Optoelectronic Imaging and Multimedia Technology IX
编辑Qionghai Dai, Tsutomu Shimura, Zhenrong Zheng
出版商SPIE
ISBN(电子版)9781510657007
DOI
出版状态已出版 - 2022
已对外发布
活动Optoelectronic Imaging and Multimedia Technology IX 2022 - Virtual, Online, 中国
期限: 5 12月 202211 12月 2022

丛书

姓名Proceedings of SPIE - The International Society for Optical Engineering
12317
ISSN(印刷版)0277-786X
ISSN(电子版)1996-756X

会议

会议Optoelectronic Imaging and Multimedia Technology IX 2022
国家/地区中国
Virtual, Online
时期5/12/2211/12/22

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