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Image-based rendering of spatially-varying BSDF

  • Beijing Institute of Technology

科研成果: 书/报告/会议事项章节会议稿件同行评审

摘要

Simulating directional reflections and transmissions with spatial variation is essential for rendering transparent materials. To render this phenomenon in an interactive rate, multiple consecutive directional transmissions were approximated as serial filters. The method makes it possible to pre-calculate both reflected and transmitted distant lightings, and to store the results to the same set of environment maps for real time rendering. The proposed algorithm was implemented on the modern graphics hardware, generating convincing rendering results and interactive frame rates. The presented method is useful for many interactive applications such as computer game and virtual reality.

源语言英语
主期刊名ICALIP 2010 - 2010 International Conference on Audio, Language and Image Processing, Proceedings
898-902
页数5
DOI
出版状态已出版 - 2010
已对外发布
活动2010 International Conference on Audio, Language and Image Processing, ICALIP 2010 - Shanghai, 中国
期限: 23 11月 201025 11月 2010

出版系列

姓名ICALIP 2010 - 2010 International Conference on Audio, Language and Image Processing, Proceedings

会议

会议2010 International Conference on Audio, Language and Image Processing, ICALIP 2010
国家/地区中国
Shanghai
时期23/11/1025/11/10

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