TY - GEN
T1 - AIOTB
T2 - 5th Asia Conference on Algorithms, Computing and Machine Learning, CACML 2026
AU - Yu, Tingting
AU - Luo, Dixin
N1 - Publisher Copyright:
© 2026 IEEE.
PY - 2026
Y1 - 2026
N2 - Graph contrastive learning (GCL) is a widely used graph representation learning strategy, applied to many realworld tasks. When learning a graph representation model, existing GCL methods primarily consider contrastive losses on the graph embeddings while paying little attention to regularizing the node embeddings of each graph. In this study, we propose a novel regularizer called Adversarial Information Optimal Transport Bottleneck (AIOTB), which leads to an effective regularized GCL method. Given a graph, our method randomly samples two subgraphs as its two augmented views and derives their node embeddings layer by layer using a graph representation model. Guided by the information bottleneck principle, AIOTB maximizes the maximal mutual information between same-layer embeddings across views while minimizing the mutual information between adjacent layers within each view, thus producing representations that are cross-view consistent and progressively compressed. We instantiate this information bottleneck based on optimal transport distance and then learn the model in an adversarial learning framework. Experiments demonstrate that incorporating AIOTB consistently benefits state-of-the-art GCL methods across various graph learning tasks.
AB - Graph contrastive learning (GCL) is a widely used graph representation learning strategy, applied to many realworld tasks. When learning a graph representation model, existing GCL methods primarily consider contrastive losses on the graph embeddings while paying little attention to regularizing the node embeddings of each graph. In this study, we propose a novel regularizer called Adversarial Information Optimal Transport Bottleneck (AIOTB), which leads to an effective regularized GCL method. Given a graph, our method randomly samples two subgraphs as its two augmented views and derives their node embeddings layer by layer using a graph representation model. Guided by the information bottleneck principle, AIOTB maximizes the maximal mutual information between same-layer embeddings across views while minimizing the mutual information between adjacent layers within each view, thus producing representations that are cross-view consistent and progressively compressed. We instantiate this information bottleneck based on optimal transport distance and then learn the model in an adversarial learning framework. Experiments demonstrate that incorporating AIOTB consistently benefits state-of-the-art GCL methods across various graph learning tasks.
KW - Graph contrastive learning
KW - information bottleneck
KW - optimal transport
KW - representation learning
UR - https://www.scopus.com/pages/publications/105041401145
U2 - 10.1109/CACML68972.2026.11506886
DO - 10.1109/CACML68972.2026.11506886
M3 - Conference contribution
AN - SCOPUS:105041401145
T3 - 2026 5th Asia Conference on Algorithms, Computing and Machine Learning, CACML 2026 - Proceedings
BT - 2026 5th Asia Conference on Algorithms, Computing and Machine Learning, CACML 2026 - Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 27 March 2026 through 29 March 2026
ER -