跳到主要导航 跳到搜索 跳到主要内容

A three-level motion texture for human motion modeling

  • Tianyu Huang*
  • , Fengxia Li
  • , Shouyi Zhan
  • *此作品的通讯作者
  • Beijing Institute of Technology

科研成果: 书/报告/会议事项章节 › 会议稿件 › 同行评审

摘要

A three-level motion texture is proposed to model complex human motion that is statistically similar to the original motion data. The three-level structure, namely moton index, moton and moton distribution, is defined to synthesize motions. To describe the continuous and non-linear dynamics of human motion, the motion texture is modeled by a Non-Stationary Switching Linear Dynamic System (NS-SLDS), which improves the Switching Linear Dynamic System (SLDS) by non-stationary functions. A BSK-tree (Binary Key-pose Splitting Tree) retrieval method applied in motons supplies the ability to access data in frame-level. Thus the motion texture can be manipulated at three different levels, by retrieving key-frame in specific moton, by changing the details of a specific motion at the moton-level and by designing a new choreography at the distribution-level. In motion synthesis experiments, the proposed approach was proved flexible and effective.

源语言英语
主期刊名2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2006
页2270-2275
页数6
DOI
出版状态已出版 - 2006
活动2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2006 - Beijing, 中国
期限: 9 10月 2006 → 15 10月 2006

丛书

姓名IEEE International Conference on Intelligent Robots and Systems

会议

会议2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2006
国家/地区中国
市Beijing
时期9/10/06 → 15/10/06

学术指纹

探究 'A three-level motion texture for human motion modeling' 的科研主题。它们共同构成独一无二的学术指纹。

引用此