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超高清视频纹理的实时仿真方法

  • Beijing Institute of Technology

科研成果: 期刊稿件文章同行评审

摘要

With the development and promotion of ultra-high-definition video technology, how to quickly simulate ultra-high-definition video texture has gradually become an important research issue. Aiming at the completeness and high efficiency of simulation, a real-time simulation method of ultra-high-definition video texture is proposed to improve the video texture quality and display frequency simultaneously. A fast generation method of video texture based on GPU parallel is designed, which solves the time-consuming problem of decoding and transcoding. An efficient data transmission method based on shared texture is proposed. On the basis of the simulation engine, the real-time simulation system of ultra-high-definition video texture is carried out. The experimental results show that the method can shorten the video texture generation time and accelerate the process speed of UHD video texture simulation.

投稿的翻译标题Real-time Simulation Method of Ultra-high-definition Video Texture
源语言繁体中文
页(从-至)1748-1756
页数9
期刊Xitong Fangzhen Xuebao / Journal of System Simulation
35
8
DOI
出版状态已出版 - 25 8月 2023
已对外发布

关键词

  • 8k
  • real-time simulation
  • shared texture
  • ultra-high-definition
  • video texture

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