TY - JOUR
T1 - ZooWear
T2 - Animal-Inspired Head-Mounted Haptic Interfaces to Augment the Zoo Experience
AU - Chen, Pingting
AU - Yu, Bin
AU - Sun, Xiaoqing
AU - Xia, Jiangnan
AU - Liu, Xinyu
AU - Ren, Xipei
N1 - Publisher Copyright:
© 2025 Taylor & Francis Group, LLC.
PY - 2025
Y1 - 2025
N2 - Zoos play a crucial role in public education and wildlife engagement, yet traditional visits often lack interactive elements that foster meaningful connections between visitors and animals. In this paper, we introduce ZooWear, a head-mounted wearable featuring cartoon-style animal ears that provides haptic feedback patterns simulating an animal’s reactions to other species in the food chain. With ZooWear, we focused on examining its effectiveness in affording perspective-taking during human-animal encounters, promoting embodied knowledge retention, and enriching the zoo experiences. We first conducted a between-subject experiment in lab-based virtual zoo visits to evaluate its effectiveness in creating effective learning experiences and enhancing connections to wildlife. This was followed by a real-world zoo experiment, which showed that ZooWear promoted nature connectedness and enabled more emotionally and socially engaging experiences. Our findings highlight the potential of integrating perspective-taking into zoo experiences through animal-inspired wearables, embodied sensory feedback, and narrative-driven experiences.
AB - Zoos play a crucial role in public education and wildlife engagement, yet traditional visits often lack interactive elements that foster meaningful connections between visitors and animals. In this paper, we introduce ZooWear, a head-mounted wearable featuring cartoon-style animal ears that provides haptic feedback patterns simulating an animal’s reactions to other species in the food chain. With ZooWear, we focused on examining its effectiveness in affording perspective-taking during human-animal encounters, promoting embodied knowledge retention, and enriching the zoo experiences. We first conducted a between-subject experiment in lab-based virtual zoo visits to evaluate its effectiveness in creating effective learning experiences and enhancing connections to wildlife. This was followed by a real-world zoo experiment, which showed that ZooWear promoted nature connectedness and enabled more emotionally and socially engaging experiences. Our findings highlight the potential of integrating perspective-taking into zoo experiences through animal-inspired wearables, embodied sensory feedback, and narrative-driven experiences.
KW - Human-nature interaction
KW - animal-inspired design
KW - haptic feedback
KW - perspective-taking
KW - wearable device
UR - https://www.scopus.com/pages/publications/105022920236
U2 - 10.1080/10447318.2025.2583471
DO - 10.1080/10447318.2025.2583471
M3 - Article
AN - SCOPUS:105022920236
SN - 1044-7318
JO - International Journal of Human-Computer Interaction
JF - International Journal of Human-Computer Interaction
ER -