TY - GEN
T1 - The Digital Inheritance of the Classic of Mountains and Seas
T2 - 23rd International Conference on Engineering Psychology and Cognitive Ergonomics, EPCE 2026
AU - Gong, Xinyi
AU - Yu, Dehua
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2026.
PY - 2026
Y1 - 2026
N2 - The Classic of Mountains and Seas unlocks the wisdom and fantasy of ancient China, but faces modern preservation challenges. This research uses Artificial Intelligence (AI) and Virtual Reality (VR) technologies to develop an interactive online exhibition. The public, with AI assistance, can reinterpret myths. 3D modeling constructs virtual characters and scenes, allowing users to explore exotic landscapes and beasts. Built on Unreal Engine 5, the project integrates character interaction, dynamic lighting, and visual effects for a deep immersion. Users can explore the mythical world, trace imaginative origins, and understand ancient cultural views. This research offers a new envision to revitalizing the classic and serves as a reference for digitally preserving Chinese traditional culture.
AB - The Classic of Mountains and Seas unlocks the wisdom and fantasy of ancient China, but faces modern preservation challenges. This research uses Artificial Intelligence (AI) and Virtual Reality (VR) technologies to develop an interactive online exhibition. The public, with AI assistance, can reinterpret myths. 3D modeling constructs virtual characters and scenes, allowing users to explore exotic landscapes and beasts. Built on Unreal Engine 5, the project integrates character interaction, dynamic lighting, and visual effects for a deep immersion. Users can explore the mythical world, trace imaginative origins, and understand ancient cultural views. This research offers a new envision to revitalizing the classic and serves as a reference for digitally preserving Chinese traditional culture.
KW - Artificial Intelligence
KW - Interactive Experience
KW - The Classic of Mountains and Seas
KW - Virtual Reality
UR - https://www.scopus.com/pages/publications/105045109494
U2 - 10.1007/978-3-032-30816-0_46
DO - 10.1007/978-3-032-30816-0_46
M3 - Conference contribution
AN - SCOPUS:105045109494
SN - 9783032308153
T3 - Communications in Computer and Information Science
SP - 459
EP - 464
BT - HCI International 2026 Posters - 28th International Conference on Human-Computer Interaction, HCII 2026, Proceedings
A2 - Stephanidis, Constantine
A2 - Margetis, George
A2 - Ntoa, Stavroula
A2 - Antona, Margherita
A2 - Salvendy, Gavriel
PB - Springer Science and Business Media Deutschland GmbH
Y2 - 26 July 2026 through 31 July 2026
ER -