Texture Classification via Attention Based Random Encoded Activation Maps

Zhou Huang, Gangyi Ding, Bo Zhang, Yu An

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Texture classification is a challenging and pivotal task in the field of computer vision. Recently, methods that extract features through a frozen backbone have shown great potential due to the growing computing cost of large models. However, these methods overlook the interactional information among activation maps at varying depths. To address this issue, we propose Attention Based Random Encoded Activation Maps(AREAM), which utilizes the Convolutional Block Attention Module(CBAM) to extract richer texture information from activation maps at different depths. After processing the activation maps through random auto-encoders, we employ Kernel Principal Component Analysis(KPCA) to eliminate less significant information and reduce dimension. Subsequently, the data is fed into a non-linear Support Vector Machine(SVM) for classification. The experimental results across multiple texture datasets demonstrate the effectiveness of our method.

Original languageEnglish
Title of host publicationProceedings of the International Conference on Computer Vision and Deep Learning, CVDL 2024
PublisherAssociation for Computing Machinery
ISBN (Electronic)9798400718199
DOIs
Publication statusPublished - 19 Jan 2024
Event2024 International Conference on Computer Vision and Deep Learning, CVDL 2024 - Changsha, China
Duration: 19 Jan 202421 Jan 2024

Publication series

NameACM International Conference Proceeding Series

Conference

Conference2024 International Conference on Computer Vision and Deep Learning, CVDL 2024
Country/TerritoryChina
CityChangsha
Period19/01/2421/01/24

Keywords

  • Convolutional Block Attention
  • Nonlinear Information
  • Random Autoencoder
  • Texture Classification

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