TY - GEN
T1 - TaiCrowd
T2 - 13th International Conference on Computational Visual Media, CVM 2025
AU - Guan, Xiaoyu
AU - Li, Yihao
AU - Huang, Tianyu
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2025.
PY - 2025
Y1 - 2025
N2 - Massive crowd simulation offers valuable insights into human behavior, with applications in urban planning, public safety, computer animation, and beyond. However, traditional methods that treat crowds as individual agents face significant scalability challenges as crowd sizes grow, resulting in performance bottlenecks. While there are advanced animation engines capable of supporting the efficient rendering of large-scale crowds, existing crowd simulation frameworks often face limitations in scalability and flexibility. In response to these challenges, we present TaiCrowd, an open-source crowd simulation framework. TaiCrowd employs a generic parallel approach specifically designed for agent-based methods, filling the current gap for a scalable, efficient, and user-friendly crowd simulation framework. Experiment results show that TaiCrowd achieves a substantial 60-fold improvement for crowd simulations involving hundred thousand individuals compared to other simulation frameworks, outperforming existing frameworks and enabling real-time simulation for large-scale crowd management. TaiCrowd can be accessed from https://github.com/Worter623/TaiCrowd.
AB - Massive crowd simulation offers valuable insights into human behavior, with applications in urban planning, public safety, computer animation, and beyond. However, traditional methods that treat crowds as individual agents face significant scalability challenges as crowd sizes grow, resulting in performance bottlenecks. While there are advanced animation engines capable of supporting the efficient rendering of large-scale crowds, existing crowd simulation frameworks often face limitations in scalability and flexibility. In response to these challenges, we present TaiCrowd, an open-source crowd simulation framework. TaiCrowd employs a generic parallel approach specifically designed for agent-based methods, filling the current gap for a scalable, efficient, and user-friendly crowd simulation framework. Experiment results show that TaiCrowd achieves a substantial 60-fold improvement for crowd simulations involving hundred thousand individuals compared to other simulation frameworks, outperforming existing frameworks and enabling real-time simulation for large-scale crowd management. TaiCrowd can be accessed from https://github.com/Worter623/TaiCrowd.
KW - Crowd simulation
KW - High-performance computation
KW - Open-source framework
UR - https://www.scopus.com/pages/publications/105046343179
U2 - 10.1007/978-981-96-5815-2_17
DO - 10.1007/978-981-96-5815-2_17
M3 - Conference contribution
AN - SCOPUS:105046343179
SN - 9789819658145
T3 - Lecture Notes in Computer Science
SP - 333
EP - 350
BT - Computational Visual Media - 13th International Conference, CVM 2025, Proceedings
A2 - Didyk, Piotr
A2 - Hou, Junhui
PB - Springer Science and Business Media Deutschland GmbH
Y2 - 19 April 2025 through 21 April 2025
ER -