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Synthesizing Personalized Training Programs for Improving Driving Habits via Virtual Reality

  • Yining Lang
  • , Liang Wei*
  • , Fang Xu
  • , Yibiao Zhao
  • , Lap Fai Yu
  • *Corresponding author for this work
  • Beijing Institute of Technology
  • University of Massachusetts Boston
  • Massachusetts Institute of Technology

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review

Abstract

The recent popularity of consumer-grade virtual reality devices, such as Oculus Rift, HTC Vive, and Fove virtual reality headset, has enabled household users to experience highly immersive virtual environments. We take advantage of the commercial availability of these devices to provide a novel virtual reality-based driving training approach designed to help individuals improve their driving habits in common scenarios. Our approach first identifies improper driving habits of a user when he drives in a virtual city. Then it synthesizes a pertinent training program to help improve the users driving skills based on the discovered improper habits of the user. To apply our approach, a user first goes through a pre-evaluation test from which his driving habits are analyzed. The analysis results are used to drive optimization for synthesizing a training program. This training program is a personalized route which includes different traffic events. When the user drives along this route via a driving controller and an eye-Tracking virtual reality headset, the traffic events he encounters will help him to improve his driving habits. To validate the effectiveness of our approach, we conducted a user study to compare our virtual reality-based driving training with other training methods. The user study results show that the participants trained by our approach perform better on average than those trained by other methods in terms of evaluation score and response time and their improvement is more persistent.

Original languageEnglish
Title of host publication25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings
EditorsFrank Steinicke, Bruce Thomas, Kiyoshi Kiyokawa, Greg Welch
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages297-304
Number of pages8
ISBN (Print)9781538633656
DOIs
Publication statusPublished - 24 Aug 2018
Event25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Reutlingen, Germany
Duration: 18 Mar 2018 → 22 Mar 2018

Publication series

Name25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings

Conference

Conference25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018
Country/TerritoryGermany
CityReutlingen
Period18/03/18 → 22/03/18

Keywords

  • Virtual Reality-Modeling and Simulation-Driver Training Simulator

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