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Study on strategies for alighting and boarding in subway stations

  • Lishan Sun
  • , Guang Yuan
  • , Liya Yao*
  • , Li Cui
  • , Dewen Kong
  • *Corresponding author for this work
  • Beijing University of Technology
  • Beijing Laboratory for Urban Mass Transit
  • Ministry of Education in China
  • China Highway Engineering Consultants Corporation

Research output: Contribution to journalArticlepeer-review

Abstract

With its high infection rate, COVID-19 has swept the globe and brought great challenges to social life and economies. As an essential form of public transportation, the Beijing subway plays an important role in transportation systems. In traditional subway organizations, all one-sided doors of a train carriage are employed for passengers’ alighting and boarding. A higher risk of COVID-19 infections may be attributed to inevitable bidirectional conflicts at doors with higher passenger volumes. Moreover, quantitative analyses for this problem and corresponding solutions are, limited in recent studies. In this research, conflicts at carriage doors are analyzed using a cellular automaton (CA) based model. Four schemes to separate alighting and passenger boarding into separate doors are investigated. The performances of different schemes with various alighting and boarding passenger ratios are simulated with the software package Legion Studio. Both macroscopic and microscopic parameters to characterize passenger conflicts are obtained for analysis. The separation of alighting and boarding passenger flows yields the desired reduction in bidirectional conflicts, which further limits the probability of infectious disease exposure. This is an important reference to improve current practices and provide specific measurements of passenger organization under abnormal situations.

Original languageEnglish
Article number126302
JournalPhysica A: Statistical Mechanics and its Applications
Volume583
DOIs
Publication statusPublished - 1 Dec 2021

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • Alighting and boarding
  • Cellular automata
  • Legion Studio
  • Passenger conflict
  • Subway station

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