Research on Strategy Generation for Orbital Games with Variable Decision Cycles

  • Chengzi Guan*
  • , Yao Zhang*
  • , Hongbo Wang*
  • , Shuya Tang*
  • , Yazhou Yang*
  • , Shihao Feng*
  • *Corresponding author for this work

Research output: Contribution to journalConference articlepeer-review

Abstract

To address the limitations of fixed-cycle strategies in uncertain orbital pursuit-evasion games, this study proposes a hierarchical network reinforcement learning approach for variable-cycle decision-making. Firstly, pulse-thrust-controlled spacecraft dynamics and a variable-cycle game environment are constructed, followed by the design of a dual-network architecture to generate actions across heterogeneous decision cycles. Finally, the strategy is trained in simulation, enabling strategy convergence, with cumulative reward trajectories validating the effectiveness of the method.

Original languageEnglish
Pages (from-to)2024-2029
Number of pages6
JournalIFAC-PapersOnLine
Volume59
Issue number20
DOIs
Publication statusPublished - 1 Aug 2025
Externally publishedYes
Event23th IFAC Symposium on Automatic Control in Aerospace, ACA 2025 - Harbin, China
Duration: 2 Aug 20256 Aug 2025

Keywords

  • Control algorithms implementation
  • Decision making and autonomy
  • guidance and control
  • navigation
  • Spacecraft
  • Spacecraft dynamics

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